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Re: dB timings




Hey,

How about if I rather than random offsets to the data set, I mosaic the set
at specific locations throughout the chosen range (ra 1-355 x 5 degrees, dec
-15-15 x 5 degrees), and with each star, add a small (what size?) polar->x,y
offset random offset in both ra/dec.  This would populate the entire sky
with data, without overlap, and then jitter the stars within each frame (88
for both V and I for one set).

Later,
Rob

> -----Original Message-----
> From: Stupendous Man [mailto:richmond@a188-l009.rit.edu]
> 
>   Robert Creager is doing some tests of database stuffing.
> 
> > Then, as I was sitting down to type this, I thought of  
> using the same data,
> > but adding a random offset in ra/dec to the data so the 
> whole frame moves
> > some random location (for one import session, not per 
> frame).  This way, I'm
> > not dealing with truly random data, and I'm not re-using 
> the same area of
> > the sky, as it were, so the dB will have a larger variety of data.
> > Thoughts?
> 
>   I think it would be much more instructive to add a random 
> RA/Dec offset
> to each star on each frame.  That will cause some stars to match up
> in some frames, but not others.  You'll soon find out what values for
> "matching" cause big problems ....
> 
>                                          Michael